C.F.I.: Criminal Feather Identification

In the Óbidos Lagoon, several crimes occur throughout the year. From stealing someone's precious items to well-prepared murder scenes. The culprits? Birds! Play as a detective and find out who committed the atrocities written in the case files. Arrest those feathery criminals and earn yourself a promotion! This game was made with the objective of offering, through some ridiculous designs and laidback aesthetics, a way to teach or promote interest in the lagoon's fauna and other dynamics within this ecosystem.

The main inspiration was a game called Time Waster, where you have to connect simplified crime descriptions to mugshots of human criminals. The theme of the cultural Game Jam was "Óbidos Lagoon", and who better represents it than its residents, the avifauna? In the game, all the criminals are native birds from the Óbidos Lagoon. Following their habits and lifestyle, they perform crimes inspired by their way of living and eating habits. All suspects in the game were kept as birds to make it harder to dismiss the innocent ones. The game Papers, Please was also an inspiration, in the way the information is presented to the player through different files.

The game C.F.I.: Criminal Feather Identification was originally created by Júlia Costa, João Nogueira, Gabriela Branco, Afonso Cunha, Mariana Martins and António Rodrigues. Six young people who participated in the second Cultural Game Jam in Óbidos. The game was later matured in collaboration with BATTLESHEEP, a game development studio based in Lisbon, Portugal, who recently have been working on educational, serious, and casino games for domestic and international clients.