A screenshot from the game

A Conquista

Infiltrate the Moor-occupied town of Óbidos and live through the legend of the "Porta da Traição".

"A Conquista" is a narrative-focused adventure game exploring the Óbidos legend "Porta da Traição" (The Door of Betrayal). Infiltrate the Moor-occupied castle during its historical siege, build relationships with residents, and find a way to open the town's doors from inside. Experience the human cost of war, freedom, and trust through this classical tragedy retelling.

Game through culture

Players experience the Óbidos legend "Porta da Traição" through infiltrating the Moor-occupied castle, transforming a simple tale of betrayal into a complex human tragedy. By building relationships with castle residents while secretly planning to open the doors for Portuguese forces, the game explores themes of trust, loyalty, and the moral ambiguity of resistance during wartime.

Credits

Isaac Pais – Designer
Pedro Gouveia – Gamemaster
Tiago Patrício – Storyteller
Tiago Félix – Crafter
Carolina Correia – Artist
Lourenço Rosário – Music

Instructions and controls

Movement:
W – Up
A – Left
S – Down
D – Right

Interaction:
W / A / S / D – Switch Dialogue
[SPACE] – Skip/Select Dialogue
Left Click – Start day

The EPIC-WE Project has received funding from the European Union's Horizon Europe research and innovation programme under grant agreement N°101095058