A screenshot from the game

Deadman Crawling

A mysterious and vicious creature appeared and scared them away! Help this little man escape this nightmare and go home.

A 3D pixel horror game based on the Óbidos Musaranho legend. A fisherman and his group encounter a mysterious creature at a calm lake and flee to cave systems. In this cat-and-mouse dynamic, crawl through dark caves, use sound to navigate, and avoid the terrifying Musaranho while searching for an escape route back home.

Game through culture

Players continue the Óbidos Musaranho legend from where it traditionally ends, transforming folklore into interactive horror. By crawling through dark caves while being hunted by the creature, the game extends cultural storytelling beyond passive retelling, creating a visceral experience that preserves Portuguese heritage while exploring themes of survival, fear, and human resilience.

Credits

Cátia Nascimento – Artist
Maria Sequeira – Artist
Afonso Cunha – Artist, Game Design
Lisa Carvalho – Programmer
Júlia Costa – Programmer
David Mendes – Programmer
Daniel Fernandes – Sound Designer, 3D Artist

Instructions and controls

Movement:
W – Forward
A – Left
D – Right

Interaction:
F – Light
Hold [SPACE] – Compass

The EPIC-WE Project has received funding from the European Union's Horizon Europe research and innovation programme under grant agreement N°101095058