Terra Mater
Climb before the flood consumes everything.
Game through culture
"Terra Mater" is inspired by the 1953 Watersnoodramp from the Beeld & Geluid archives. The rising water mechanic (adding rings every 5 minutes) directly reflects the flood and contemporary sea level rise. The game explores human-animal conflict: as climate change claims land, who "deserves" more space? Nature fights back against man-made structures. This cultural heritage becomes a lens for examining today's environmental tensions, where both humans and animals need room to exist, forcing difficult decisions about coexistence and survival.
