A screenshot from the game

Escaping Reality

This is a game about staying inside and looking at your TV.

You’re home, watching television. The screen floods with images of disaster, like wars, crises, collapse. You seem powerless, stuck in your apartment. But are you really? Can you change anything? Is the world on screen worse than the one outside your walls? This game challenges your perception of reality, control, and the comfort of inaction.

Game as culture

Our game is a reflection on the European cultural value of "Freedom", especially the pursuit of comfort. It critiques how this ideal can lead to passive engagement with global crises. By presenting a world filtered through a TV screen, it encourages players to confront their own cultural positioning and consider whether empathy at a distance is truly enough.

Game through culture

Our game is built through a cultural lens, using familiar symbols like the living room and the television to explore themes of detachment and mediated reality. Inspired by the EU’s value of Freedom, it turns a domestic space into a stage for global awareness, showing how culture shapes the way we receive, interpret, and emotionally respond to distant suffering.

Game for culture

More than a game, this is a cultural artifact, expressing, questioning, and participating in the discourse of modern Europe. It doesn’t rely on traditional gameplay mechanics, but instead embodies a thematic experience. In doing so, it becomes part of the culture it critiques: a space where passivity, media saturation, and existential doubt coexist.

Credits

Mikkel – Crafter
Emilie – Artist
Kajsa – Storyteller
Camilla – Gamemaster

Everyone – Designer

Instructions and controls

Movement:
W – Up
A – Left
S – Down
D – Right

Interaction:
Left Click – Start Game

Best on Google Chrome