A screenshot from the game

Portrait Number 13

What if the portraits from the museum could speak? Solve the mystery or become Portrait Number 13.

An augmented reality mystery-puzzle game set in a museum where portraits come alive at night, and one of them commits murder. You investigate clues, restore damaged paintings, and uncover stories of artistic suppression to identify the killer among three suspects. Inspired by historical censorship and silenced voices, failure means becoming the next portrait on the wall forever.

Game through culture

Players transform museum portraits into living narratives, investigating symbolic murders that represent historical artistic suppression. Through augmented reality puzzle-solving and clue collection, they engage with forgotten stories of cultural resistance, censorship, and silenced voices, actively participating in preserving cultural memory while learning about freedom of expression across generations.

Credits

Sayana – Crafter, Gamemaster, Artist
Jacob – Crafter, Designer, Artist
Roxana – Crafter, Gamemaster, Storyteller

The EPIC-WE Project has received funding from the European Union's Horizon Europe research and innovation programme under grant agreement N°101095058